Image: reddit.com · I've been working with Claude on a Diablo 1 remake
A 3D Godot client over DevilutionX for a Diablo 1 remake
A Godot client that draws the original Diablo in 3D on top of the DevilutionX port, with Claude Code writing the bridge, client and build pipelines.
Credits
Earliest dated source:
The full story
Hoping for a remaster of Diablo that never came, the poster started recreating it with Claude about six weeks earlier. The project runs on top of DevilutionX, the open-source port, with a Godot client drawing everything in 3D, so the town, quests and items behave as in 1996.
Claude Code did the heavy lifting on the code: the bridge between engine and client, the client, and the pipelines for building, checking and rendering. Assets are a mix of the poster's own, free ones, Claude-generated and paid ones. It is a personal project in progress, with combat areas still to build.
How it was done
Tools
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Sources
From a short post by the maker, so the details are as they tell them.
- Reddit: I've been working with Claude on a Diablo 1 remakeReddit poster: adamobrnPosted
The maker's post on r/ClaudeCode.
If it disappears: archived copy of Reddit: I've been working with Claude on a Diablo 1 remake (opens in a new tab)
- The video: youtube.com
Linked in the post.