Image: reddit.com · Video still: Week 3 of making my fishing game entirely with AI
A Godot fishing game made almost entirely with AI
Claude Code builds a 3D fishing game in Godot and writes its 3D models through a Blender connection, with ChatGPT used only for concept images.
Credits
Earliest dated source:
The full story
Three weeks in, the maker of this fishing game says almost everything is done with Claude except image generation, which ChatGPT handles. The workflow grew from typing requests into Claude Desktop to dedicated sessions for each job, with Claude Code connected to Godot and to Blender through MCP.
The maker draws concept art first to decide the look, since they feel the AI's work won't fit together without a human eye. They tried a 3D generator but its meshes needed lots of cleanup, so a Blender session now writes the 3D models as scripts instead.
How it was done
Tools
Themes
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Sources
From a short post by the maker, so the details are as they tell them.
- Reddit: Week 3 of making my fishing game entirely with AIReddit poster: RUSuperPosted
The maker's post on r/ClaudeAI.
If it disappears: archived copy of Reddit: Week 3 of making my fishing game entirely with AI (opens in a new tab)
- Reddit: Week 4 of making my fishing game entirely with AIReddit poster: RUSuperPosted
If it disappears: archived copy of Reddit: Week 4 of making my fishing game entirely with AI (opens in a new tab)
- Reddit: Week 12 of making my fishing and exploration game - ships in the bottleReddit poster: RUSuperPosted
If it disappears: archived copy of Reddit: Week 12 of making my fishing and exploration game - ships in the bottle (opens in a new tab)