A modern low-poly SimCity 2000 clone
A Reddit post about recreating SimCity 2000 with Opus 5.5.
Credits
Earliest dated source:
The full story
A low-poly WebGL remake of SimCity 2000 in TypeScript, built over a few days with Opus 5.5. It began with one prompt asking for a full replica of the game logic, with a copy of the original supplied for inspection.
Claude decompiled the game with Ghidra and translated its PowerPC code function by function; after about two hours and 27 subagents a version ran in the browser. Asked to make sure every part was implemented accurately, it then set up the Unicorn PowerPC emulator with a harness to run the original code and compare results.
The maker posted the project in r/ClaudeCode with video.
How it was done
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Sources
From a short post by the maker, so the details are as they tell them.
- Lemmy: I built a modern low-poly SimCity 2000 clone with Opus 5.5Published
The maker's video post showing the remake.
- Reddit: I built a modern low-poly SimCity 2000 clone with Opus 5.5Reddit poster: drdrdatorPosted
The same post in r/ClaudeCode, describing the decompilation and emulator checks.
If it disappears: archived copy of Reddit: I built a modern low-poly SimCity 2000 clone with Opus 5.5 (opens in a new tab)