Image: reddit.com · Video still: My 6 year old daughter designed a fully-fledged unicorn game and Claude Sonnet built it in under a month. Every sprite, sound and map is made from scratch
A unicorn game designed by a six-year-old
Claude Sonnet wrote a pixel-art unicorn game for a six-year-old, including a software 3D renderer and synthesised sound.
Credits
- Reddit poster OnyxMonolith Source ↗
Earliest dated source:
The full story
The poster's daughter designed most of the maps and playground games. It is a pixel-art sandbox that runs in a phone or tablet browser: find 5 friends across 8 places, cast 6 kinds of magic, with an optional parent-enabled spelling mode.
The poster says Claude wrote all of it, about 136k lines of TypeScript with 3,000+ tests, including a renderer producing sprites from code, 75 sound effects and 9 music loops generated without samples, and a map compiler checking reachability.
How it was done
Tools
Themes
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Sources
From a short post by the maker, so the details are as they tell them.
- Reddit: My 6 year old daughter designed a fully-fledged unicorn game and Claude Sonnet built it in under a mReddit poster: OnyxMonolithPosted
The maker's post on r/ClaudeAI.
If it disappears: archived copy of Reddit: My 6 year old daughter designed a fully-fledged unicorn game and Claude Sonnet built it in under a m (opens in a new tab)