Image: youtube.com · Video thumbnail: The video: youtube.com
A wrestling game with simulated DMX show lighting, built in Unity by Opus
Driving Unity through MCP, Opus 5.5 built a wrestling show simulator with DMX-style lights synced to the music, TTS commentary and a match card builder.
Credits
Earliest dated source:
The full story
The poster is building their "dream" wrestling game with Opus 5.5 in Claude Desktop, controlling Unity HDRP over MCP. Claude built a simulation of real event DMX lighting covering all the lights and lasers, with presets and gobos, and a music sync system that reads a song's BPM, sections, energy and genre to time lights and pyro.
There are also menus, loading screens and shaders, and a show builder that books a five-match card with gate, income, location and crowd heat, then produces the match in the chosen style. Text-to-speech commentators and a ring announcer are in but still need fixing.
How it was done
Tools
Themes
Loading themes…
Sources
From a short post by the maker, so the details are as they tell them.
- Reddit: Started making my "dream" Wrestling game using Opus 5.5Reddit poster: jiggy420Posted
The maker's post on r/ClaudeCode.
If it disappears: archived copy of Reddit: Started making my "dream" Wrestling game using Opus 5.5 (opens in a new tab)
- The video: youtube.com
A video of the game so far.