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Image: reddit.com · Video still: I made a game where every surface is a floor. Claude Code wrote all of it, I just played it and slowly molded the game design

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Cavedrop, a game where every surface is a floor

A non-programmer had Claude Code write the code, shaders and Blender-scripted 3D models for a cave-monkey platformer.

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Credits

  • Reddit poster dank_summers Source ↗

Earliest dated source: 12 Oct 2026

The full story

Cavedrop is a game where a cave monkey can walk up walls and across ceilings, swing on a grapple and fight upside down. The maker is not a programmer: Claude Code wrote the code, the shaders and even the 3D models as Blender scripts, while the maker played constantly and said what felt wrong.

Claude also plays the game itself, running scripted playthroughs in the background and checking screenshots before saying something is fixed. A free demo is available for Windows and Mac.

How it was done

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Sources

From a short post by the maker, so the details are as they tell them.

  • Reddit: I made a game where every surface is a floor. Claude Code wrote all of it, I just played it and slowForum threadreddit.com
    Reddit poster: dank_summersPosted 12 Oct 2026

    The maker's post on r/ClaudeAI.

    If it disappears: archived copy of Reddit: I made a game where every surface is a floor. Claude Code wrote all of it, I just played it and slow (opens in a new tab)

  • The project: wilsonb9000.itch.ioBlog or write-upwilsonb9000.itch.io

    Linked in the post.

  • Reddit: Opus is truly amazing. I built a fully playable game demo with mind bending gravity in a sForum threadDeleted on Redditreddit.com

    The poster has deleted it, but the original is still readable (it can take a few seconds to load): archived copy of Reddit: Opus is truly amazing. I built a fully playable game demo with mind bending gravity in a s (opens in a new tab)

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Prompt & Solder

An independent community project. Not affiliated with Anthropic.

What this is. Real projects where people used Claude to build, fix, port, revive or take apart something, from jailbroken Kindles to rebuilt DOS games, plus the times it went badly wrong. Every build links to where it was shared, and every source is listed here.

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