Image: reddit.com · Meet Choppy!
Choppy, an ESP32 platform game steered by a fan-lifted fur ball
A platform game for the maker's children where a drone propeller lifts a fur ball in a wind tunnel to control the character, coded almost entirely with Claude Code.
Credits
- Reddit poster TTelebubuk Source ↗
Earliest dated source:
The full story
Choppy is a platform game with four worlds and 40 randomly generated levels, made for the maker's children on an ESP32 with a 3.5" screen. To teach them about motors and air flow, vertical movement is controlled by a drone propeller lifting a small fur ball in a wind tunnel, with a time-of-flight sensor measuring its height.
The hard part was powering the motor at 9V so the ball would actually lift. Claude Code did almost everything except the 3D modelling and soldering.
How it was done
Tools
Themes
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Sources
From a short post by the maker, so the details are as they tell them.
- Reddit: Meet Choppy!Reddit poster: TTelebubukPosted
The maker's post on r/esp32.
If it disappears: archived copy of Reddit: Meet Choppy! (opens in a new tab)
- Reddit: Meet Choppy!
The subreddit's moderators removed it, but the original is still readable (it can take a few seconds to load): archived copy of Reddit: Meet Choppy! (opens in a new tab)