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Image: github.com · CTR 3D is a New Nintendo 3DS homebrew port of Crash Team Racing (PS1, 1999). It is a fork of CTR Native, the native PC port of the game, and is built on the CTR-ModSDK decompilation. The PC port is...

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Crash Team Racing ported to the Nintendo 3DS

A beta port of Crash Team Racing to the 3DS, vibe coded with Claude, released on GitHub for others to try.

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Credits

  • Reddit poster zando95 Source ↗
  • Repository account zando95 Source ↗

Earliest dated source: 18 Sept 2026

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The full story

A port of Crash Team Racing to the Nintendo 3DS, released as a beta on GitHub. The poster says it is vibe coded with Claude, and that although commenters elsewhere called it AI slop, the gameplay of the port is solid. The post gives little other detail.

How it was done

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Sources

From a short post by the maker, so the details are as they tell them.

  • Reddit: I ported Crash Team Racing to the 3DS.Forum threadreddit.com
    Reddit poster: zando95Posted 18 Sept 2026

    The maker's reply in r/ClaudeAI's showcase thread.

    If it disappears: archived copy of Reddit: I ported Crash Team Racing to the 3DS. (opens in a new tab)

  • The code: github.comCode or repositorygithub.com
    Repository account: zando95

    The beta release on GitHub.

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Prompt & Solder

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