Image: youtube.com · Video thumbnail: The video: youtube.com
ECHO, a browser horror game played blind by sound
A three.js horror game where sound reveals the walls and draws the monster, written by Claude and GPT agents, with a trailer Claude Code rendered headless.
Credits
- Reddit poster Possible_Statement84 Source ↗
Earliest dated source:
The full story
ECHO is a horror game you play blind: an implant turns sound into sight, so tapping your cane, stepping or throwing a stone shows the cave walls for a moment, and also tells the monster hunting you where you are. The poster didn't write the code; they described what they wanted, played it and complained, while Claude and GPT, running as coding agents, wrote and fixed around 15,000 lines of JavaScript on three.js. It has a wall-crawling spider with IK legs, a CRT bodycam shader, procedural cave materials, two chapters and touch controls.
For the trailer, Claude Code wrote a headless "director" in one session that freezes the game clock and steps it a sixtieth of a second at a time, rendering all 16 scripted shots in about three minutes. Instead of recording audio it logged every sound the game played and rebuilt the mix offline to match the frames, and it did the motion graphics in Python.
How it was done
Tools
Themes
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Sources
From a short post by the maker, so the details are as they tell them.
- Reddit: ECHO — A Horror Game You Play Blind | It Hunts by SoundReddit poster: Possible_Statement84Posted
The maker's post on r/ClaudeCode.
If it disappears: archived copy of Reddit: ECHO — A Horror Game You Play Blind | It Hunts by Sound (opens in a new tab)
- The video: youtube.com
The trailer on YouTube.