Image: github.com · Title screen
GBHack brings a dungeon crawler to real Game Boy Color hardware
GBHack's developer used Claude Code to make a Game Boy Color roguelike with generated levels, permadeath and battery-backed saves.
Credits
Earliest dated source:
The full story
GBHack is a NetHack-inspired Game Boy Color game built with GBDK. Its developer describes fifteen generated dungeon levels, an item-identification system, hunger, pets and shops.
The developer explicitly credits Claude Code for the game as well as its submission. They report playing and testing it on real Game Boy Color hardware, and publish the source under MIT.
How it was done
Tools
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Sources
From the maker's own write-up or code. We summarise what they report; we haven't tested it ourselves.
- GBDev Community and Repositories: New game: GBHackSource byline: staticoPublished
The contributor’s pull request, including its AI disclosure and test notes.
- The code: github.comRepository account: statico
The project files and the author’s documentation.