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Image: reddit.com · I used Claude to reverse-engineer a 30-year-old Super Mario 64 texture that nobody could read, and found what it says

Worked Proof shown

Mario 64 courtyard plaque text decoded from a 32x32 texture

Claude built a model of the 1996 texture pipeline and a GPU font search to work out what the unreadable plaque says.

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Credits

  • Reddit poster decorator Source ↗

Earliest dated source: 15 Oct 2026

The full story

The plaque on the star statue in Super Mario 64's castle courtyard is a single 32x32 texture with letters only 3 to 5 pixels tall, and fans have argued about what it says since the 90s. Rather than try to read it, the poster had Claude (Opus 5.5) rebuild how it was made: text in a font on a small canvas, resized to 32x32, blurred and laid on the stone.

Claude then wrote a PyTorch search over that model and about 530 fonts from the era, scored against the real pixels from the ROM, plus a dictionary search for the second line and a test harness using fake plaques with planted text. The result reads "Eternal Star / We hope so" in Adobe's 1990 Palatino Bold Italic. The post also gives a 40-page report and an open-source package.

How it was done

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Sources

From a short post by the maker, so the details are as they tell them.

  • Reddit: I used Claude to reverse-engineer a 30-year-old Super Mario 64 texture that nobody could read, and fForum threadRemoved by moderatorsreddit.com

    The maker's post on r/ClaudeCode.

    The subreddit's moderators removed it, but the original is still readable (it can take a few seconds to load): archived copy of Reddit: I used Claude to reverse-engineer a 30-year-old Super Mario 64 texture that nobody could read, and f (opens in a new tab)

  • Reddit: I used Claude (Opus 5.5) to crack a 30-year-old Super Mario 64 mystery: the unreadable couForum threadreddit.com
    Reddit poster: decoratorPosted 15 Oct 2026

    If it disappears: archived copy of Reddit: I used Claude (Opus 5.5) to crack a 30-year-old Super Mario 64 mystery: the unreadable cou (opens in a new tab)

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What this is. Real projects where people used Claude to build, fix, port, revive or take apart something, from jailbroken Kindles to rebuilt DOS games, plus the times it went badly wrong. Every build links to where it was shared, and every source is listed here.

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