NPCTalk: make game characters talk back
From the universal-modder project: NPCs in existing games can hold conversations.
Earliest dated source:
The full story
NPCTalk makes characters in existing games answer the player out loud. The demonstration has every NPC in GTA V reply in character, in a cloned voice, in under a second, and act on what is said to them.
The maker packaged the skills Claude worked out during the project into one repository built on open models: NVIDIA Nemotron for speech recognition, Qwen 3.8 27B for live dialogue and Fish Audio Drama 3 for the voices, self-hosted on a serverless GPU.
The post is a short video with the announcement; how much of the integration code Claude wrote is not spelled out.
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From a short post by the maker, so the details are as they tell them.
- Lemmy: NPCs can talk back now | from universal modder on X: "Introducing NPCTalk: make the NPCs of any gamePublished
A video post in r/ArtificialInteligence reposting the maker's announcement of NPCTalk.