Relay garden: browser game built after studying movement with REA
A small browser game whose movement was investigated with REA before original art was added.
Credits
Earliest dated source:
The full story
Relay garden is a small browser game: collect six energy cells, avoid the drones and get back to the dock before your battery runs out. It started as a worked example of using REA on game mechanics. The question was whether moving diagonally makes the player faster.
REA found the movement code in a small JavaScript reference the authors had written. Reading it showed diagonal and straight movement cover the same distance away from the edges. A separate implementation matched the reference across 2,000 test inputs. Original art made with Dreamlayer was added on top, and you can flip between artwork and plain geometry while playing. The walkthrough notes where REA's analysis was incomplete.
How it was done
Tools
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Sources
From the maker's own write-up or code. We summarise what they report; we haven't tested it ourselves.
- REA community: Relay garden: investigating movement with REA, then adding original artRepository account: morlutoPublished
The show-and-tell with links to play the game, read how it was made and get the source.