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Silent Hill 1 multiplatform port from the PSX decompilation

A feature-rich port based on decompiling the PlayStation game, made with Claude.

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Credits

  • Repository account SlickAmogus Source ↗
Code ↗

The full story

This is a native PC port of Silent Hill 1 built on the community decompilation of the PlayStation game, made with Claude's help. It uses PsyCross, a compatibility layer for Sony's PlayStation SDK, to run on modern hardware. What began as an experiment is now fully playable, with a large feature set, built-in mod support, fan translations, an active community and ports to other platforms. It's still in beta.

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Sources

From the maker's own write-up or code. We summarise what they report; we haven't tested it ourselves.

  • GitHub: SlickAmogus/silent-hill-decomp: Multiplatform and Feature-rich Port based on PSX decompilation of SiCode or repositorygithub.com
    Repository account: SlickAmogusRepository created 6 Mar 2026

    The port, features and set-up (also at sh1pc.com).

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Prompt & Solder

An independent community project. Not affiliated with Anthropic.

What this is. Real projects where people used Claude to build, fix, port, revive or take apart something, from jailbroken Kindles to rebuilt DOS games, plus the times it went badly wrong. Every build links to where it was shared, and every source is listed here.

How far to trust it. We summarise what people reported and say what each build rests on: a full write-up with code, a short post, or a passing comment. We haven't tested them ourselves. Photos are shown from the original sources with credit. Only modify hardware you own, and back up first.

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