Image: blog.chrislewis.au
Worked Proof shown
The unexpected effectiveness of one-shot decompilation with Claude
A write-up showing Claude decompiling game code in a single pass.
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Credits
Earliest dated source:
The full story
Chris Lewis describes how a simple "one-shot" loop, with Claude running headless, scored against the target, with defensive tooling and a bash driver, massively sped up matching decompilation of Snowboard Kids 2 on the Nintendo 64. Matching decompilation means rewriting a game in C that compiles to exactly the original bytes. The post drew 241 points and a debate about whether everything may become de facto open source.
How it was done
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Sources
From the maker's own write-up or code. We summarise what they report; we haven't tested it ourselves.
- Hacker News: The unexpected effectiveness of one-shot decompilation with Claude
The detailed write-up of the decompilation loop.
- Hacker News discussion (241 points)HN submitter: knackersPosted
Hacker News discussion (241 points).