Image: tanepiper.github.io
Unbanished: a modern engine for the game Banished
The 2014 game reverse engineered with REA, Ghidra and Claude Opus to build a cross-platform Rust engine.
Credits
Earliest dated source:
The full story
Unbanished rebuilds the 2014 city-builder Banished from scratch in Rust, reverse engineered with REA, Ghidra and Claude Opus. It aims to be exactly the same game: the same seed makes the same map, and citizens are born, work, age and die by the same rules, numbers and timings as Banished 1.0.7. It also adds new abilities, such as playing in the browser.
How it was done
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Sources
From the maker's own write-up or code. We summarise what they report; we haven't tested it ourselves.
- Hacker News: Show HN: Unbanished – Modern cross platform and browser Rust engine for Banished
The project page with a browser version.
- Hacker News discussion (1 points)HN submitter: tanepiperPosted
The Show HN post.
- Reddit: Recently I’ve been using Claude Code to rebuild Banished, the city builder, in Rust. The rReddit poster: tanepiperPosted
If it disappears: archived copy of Reddit: Recently I’ve been using Claude Code to rebuild Banished, the city builder, in Rust. The r (opens in a new tab)