Image: youtube.com · Video thumbnail: The video: youtube.com
Vesper, a 512KB Quake-inspired boomer shooter
A solo game developer made a Quake 1 style shooter that fits in 512KB with three.js, with Claude helping.
The full story
A solo developer with Unreal Engine experience, who had never shipped a proper game because making unique cohesive assets was a struggle, built Vesper with Claude. It is a Quake 1 inspired boomer shooter.
The whole game is 512KB including three.js, and 128KB without it, which the poster compares to demoscene levels of compression. A video is linked.
How it was done
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Sources
From a short post by the maker, so the details are as they tell them.
- Reddit: Fable Helped Me Build Vesper - a 512KB Quake-inspired Boomer Shooter
The maker's post on r/ClaudeCode.
The poster has deleted it, but the original is still readable (it can take a few seconds to load): archived copy of Reddit: Fable Helped Me Build Vesper - a 512KB Quake-inspired Boomer Shooter (opens in a new tab)
- The video: youtube.com
Linked from the post.
- Reddit: Fable Helped Me Build Vesper - a 512KB Quake-inspired Boomer Shooter
The poster has deleted it, but the original is still readable (it can take a few seconds to load): archived copy of Reddit: Fable Helped Me Build Vesper - a 512KB Quake-inspired Boomer Shooter (opens in a new tab)